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TITLE Patch Notes - October 23, 2013
DATE Oct, 23, 2013 VIEW 17205

Patch Note

Bug Fixed

Damaged Ancient Glazium drops issue fixed

Jezebel Glen World Map issue fixed

Yellow Tiger pet buff issue fixed

Cruz expert stance dialogue issue fixed

Crescemento Shield Def rating issue fixed

Atk socket Error issue fixed

Def Socket Error issue fixed

New Event

Lucky Shop Event

• Lucky Shop sets 1 (Grandies) and 3 (Veronif) have identical contents. Item for these tabs are identical in every way.

• Lucky Shop sets 2 (Ion) and 4 (Vincent) have identical contents. Item for these tabs are identical in every way.

Halloween Event

Added

Stance,Buff

1. Sound effect of [Tempest] stance attack has been added.

2. Change sounds have been added to some stances that didn't have the sounds before.

3. Displays of skill duration have been added to skill tooltips of summon/construction stances.

Quest,Mission,Raid

1. A button that can check the quest information window has been added in the Quest Notification Window.

The quest notification window is appeared on the right side once you click the 'Notification Window' button in the quest info (Alt+A) UI.

2. To the Warp Gate of Bounty Hunters Guild mission, a function that can enter the upper mission has been added.

Through the Warp Gate created by clicking a treasure chest, able to use a distractor which is including 'Stay in the current mission area’, 'Challenge the higher grade mission' and 'Head for Bounty Hunters Guild'.

3. According to the day of the week, additional rewards of specific mission reward boxes will be doubled.

Monday: Swamp of Darkness, Frogfish Hunting Ground / Al Quelt Moreza Hollow

Tuesday: Mine Passage, Nest of Merman Eater / The Tetra Ruins, Antiquities Chamber

Wednesday: Balanced Room, Nightmare Unicorn / Porto Bello, St. Cathrina Saloon

Thursday: Tower of Ice Wizard, Leo Room / Prison de Joaquin, Corridor of Assize

Friday: Strange Dungeon of Gullfax / The Room of the Dead

Saturday: Gate of Lightning / Gate of Ice / Cabeza de Bahia / Inside Crater

Sunday: Tetra Avernus Road / Trinity Elemental Force / Prision de Joaquin Basement Passage / Endless greed

Item

1. Costumes added in Dress Room

Sybis Hair, Sybis Costume

Rainism Hair, Rainism Costume

Shadow Robe Costume, Wavy Shaggy Cut

Natural Style Costume, Natural Style

2. [Ambrosia] stance relevant ring and Soul of Wind ring have been added in the Ring Box.

3. DEF has been added to Crescemento Gaiters.

4.  Food system has been changed as follows.

 - Satiety stat will be added in each dish. The Satiety stats are as follows. (Applied to normal dish and great dish as the same)

 - Bristia Style Meat Stew : 10

 - Stirfried Corn : 10

 - Illier Style Wild Wild Boar Steak : 20

 - Illier Style Wolf Steak : 20

 - Bristia Style Stirfried Octo : 20

 - Illier Style Spider Steak : 30

 - Bristia Style Egg Stew : 30

 - Illier Style Special Salad : 30

 - Illier Style Comodo Steak : 30

 - Fish Sausage : 50

 - Bristia Style Capy Fish : 50

 - Illier Style Golden Apple Pie : 60

 - Caborum : 60

 - The Satiety stats cannot exceed 100.

 (ex. Unable to eat Fish Sausage(Satiety 50) together with Caborum(Satiety 60).)

 - Unable to take dish if your MCC contains a character that has exceeded Satiety stats.

System

1. Added shapes for custom wing creation

Wings of Lucifer

Devil Wings

Full Moon Rabbit Doll

Independence Day Flag

Rudolph Doll

2. Modified Enhancement UI

A function that can purchase Enhancement Booster and Impervium is added for the situation that a user presses a button to use the items without the items in Inventory.

Required maximum quantities of Enhancement Booster/Shiny Crystal and Impervium will be displayed.

3. Character buff tooltip has been added in Illustrated Character book UI.

4. Character's combat skill information is added in Character Details Window and locations of some UI have been changed.

5. A function that can acquire all the retained bullets at once by clicking Bullet Dispenser NPCs of each town has been added.

Monster

1. A Scarecrow monster for testing damage has been added in Thueringen Lakeside.

Scarecrow monster's stats (Species, armor type, DEF Rating, DEF, Attribute RES, Immunity, etc.) can be selected before you create it.

Scarecrow monster is created with fixed HP as 2,000,000.

Changed

Character

1. The error motion of Grandies has been fixed.

2. Character Stats Abbreviation.

• ATK Rating - AR

• ATK

• Accuracy - Acc

• ATK Speed - ASPD

• Critical - Crit

• Ignore Def - IDef

• Physical Penetration - PPen

• Fire Penetration - FPen

• Ice Penetration - IPen

• Lightning Penetration - LPen

• Mental Penetration - MPen

• Def Rating - DR

• DEF

• Evasion - Eva

• Block - Blk

• Immunity - Immu

• Fire RES - FRes

• Ice RES - IRes

• Lightning RES - LRes

• Mental RES - MRes

• Abnormal State - AStat

• Movement Speed - MSPD

Area

1. Barons cannot enter Ancient temple of Castilla area any longer.

2. Ancient Magic Merchant NPC and Castilla Treasure Search have been deleted from Castilla area.

Stance,Buff

1. Changes of some stances/skills

Flintlock

• The normal attack hit has been changed from 1 to 2. The minimum ATK Speed will be changed from 40 to 20.

• Ignoring DEF value has been increased from 7% to 10%.

• Target Check: The chance to be applied on PC has been slightly increased and the radius of skill range has changed from 6m to 8m.

• Accuracy Shot: Casting time has been decreased from 1.3 sec to 1 sec.

Unlimited Shot

• DEF has been increased from 5% to 8%.

• Reload Action: Based on level 12, buff duration has been increased from 60 sec to 120 sec.

• Circle Penetration : In the skill use, the duration of Increase ATK buff has been increased from 30 sec to 40 sec.

• Death Sentence : Casting time has been changed from 0.87 sec to 0.5 sec.

Tested Burst, Demolition Burst

• Ignoring DEF value has been increased from 7% to 10%.

• Blast Shot : Damage toward Heavy Armor has been increased from 75% to 100%.

• Blazing Burster : Damage toward Heavy Armor has been increased from 85% to 100%.

• Castle Crusher : Damage toward Faction Colony has been increased from 3 times to 5 times.

Shadow Sting

• Ignoring DEF value has been increased from 5% to 10%.

• Based on level 25, stance Penetration has been increased from 20 to 25.

• Stance ATK has been increased roughly by 15%.

• Heart Breaker : Casting time has been decreased from 1.7 sec to 1.2 sec.

• Bolt Sequence : Damage toward Light Armor has been increased from 75% to 100%.

• Back Step Inferno : The effective range has been changed from 3m to 5m, and the number of target has been changed from 10 to 8.

• Damage toward Light Armor has been increased from 75% to 100%, and damage toward Heavy Armor has been increased from 100% to 125%.

• Shadow Dawn : Damage toward Soft Armor has been decreased from 125% to 100%.

• Silent Move : Cool down has been decreased from 90 sec to 80 sec. This is applied to Ralph the same.

Shining Sting

• Ignoring DEF value has been increased from 5% to 10%.

• Based on level 25, stance Penetration has been increased from 20 to 25.

• Stance ATK has been increased roughly by 10%.

• Shining Breaker : Casting time has been decreased from 1.7 sec to 1.2 sec.

• Shining Inferno : The effective range has been changed from 3m to 5m, and the number of target has been changed from 10 to 8.

• Damage toward Light Armor has been increased from 75% to 100%, and damage toward Heavy Armor has been increased from 100% to 125%.

• Shining Dawn : Damage toward Soft Armor has been decreased from 125% to 100%.

Twin Sting

• Ignoring DEF value has been increased from 6% to 9%.

• Stance Accuracy has been increased by 10.

• Eye of Wolf : Based on level 12, the duration has been increased from 45 sec to 120 sec.

• Edge : The duration has been increased from 60 sec to 120 sec.

Croisement

• Ignoring DEF value has been increased from 7% to 8%.

• Attacher Bullet : The radius of the range has been changed from 2m to 3m, and the casting time has been changed from 0.8 sec to 0.6 sec.

• Composee botter, Cul-de-sac : Their maximum shooting ranges have widened.

• Arme Piste : Casting time has been decreased from 1.7 sec to 1.2 sec.

Wanted

• Ignoring DEF value has been increased from 6% to 8%.

• Wanted Action : Based on level 12, the duration has been increased from 60 sec to 120 sec.

• Stingbringer : Casting time has been changed from 0.8 sec to 0.5 sec.

• Life Sentence : Damage toward Heavy Armor has been changed from 70% to 100%.

Cobra

• Ignoring DEF value has been increased from 4% to 7%.

• Back Rolling Fire : The skill radius has widened from 3m to 5m.

Superior Blaster, Dual Blaster

• Ignoring DEF value has been increased from 6% to 9%.

• Encounter Stroke, Blow Impact : Damage toward Heavy Armor has been increased from 85% to 110%. Based on level 12, chance to deal 1.5 times of damage has been increased from 25% to 30%.

• Marksmanship (Bernelli Job Skill) : Shooting ATK has been increased and also it will ignore DEF of enemy by 2%. Effect of ignoring DEF will be applied to shooting stance only. Buff is deleted by stance change.

• Infiltration (Lorch Job Skill) : In case of Lorch, Infiltration buff will have an effect that 'ATK increase', not the 'ATK to monster increase'.

Sweeper

• Ignoring DEF value has been increased 6% to 9%.

• Clean Up : Casting Time has been decreased from 1.7 sec to 1.2 sec, and turns into invincible status for the duration.

• Quadruple Action : Casting time has been decreased from 2.4 sec to 2 sec, and turns into invincible status for the duration.

• The invincible status of Clean Up and Quadruple Action will be applied in case there is a target that gets attacked.

Split Shooter

• Ignoring DEF value has been increased from 4% to 6%.

• Set Shoot, Set Shoot(PVP) : Casting time has been decreased from 1.3 sec to 0.8 sec.

Punisher

• Ignoring DEF value has been increased from 4% to 6%.

• Stance ATK has been increased roughly by 18%.

• Receiving damage from shooting ATK has been decreased by 10%.

• Zero Defect : Damage toward Heavy Armor has been changed from 50% to 100%.

• Overrange Shot : Casting time has been decreased from 2.1 sec to 1.5 sec. Damage toward Heavy Armor has been changed from 80% to 100%.

Sniper

• Ignoring DEF value has been increased from 5% to 8%.

Heavy Stinger

• Overheating : Once Overheating level becomes 120, it is changed to Cooling. (The turning level was 100 before.)

• Cooling Gun : During the Cooling status, it ignores DEF by 20% (Overheating level 40).

• Gun Master (Caisse Job Skill) : Not cancelled even the stance is changed.

Floresta

• Stance ATK has decreased by 20%.

• Floral Twister : ATK has decreased by 10%.

• Final Mantara, Rose Heart: In case Mandaring or Rose, the Heart is summoned and stay around Rose, ATK of Rose is increased by 30%.

Soul Bringer

• King Spirit buff effect, 'Ignore Immunity' will be applied after calculating enemy's Blocking and Evasion.

Diable

• Appetizer : Increases Fire RES by 20, and decreases Ice/Lightning/Mental RES by 20.(Added)

Ignores Blocking and Evasion by 2(It was 1 before) per every 1% of ignoring DEF value.

 Scout - Combat Medicine

• Acid Stalker, Impact Spike : HP consumption has been decreased from 3000 to 2000.

• Pain Killer, Mass Evasion : Based on level 12, the duration increased from 22 sec to 32 sec, and cool down changed from 30 sec to 40 sec.

• Adrenaline Fever : Based on level 12, the duration increased from 26 sec to 36 sec, cool down changed from 30 sec to 40 sec.

Rosa - Folclore

• Ranges of all skills have been increased from 6m to 8m.

• Ranchera : Based on level 12, the duration has been increased from 108 sec to 144 sec.

• Cancion : Based on level 12, the duration has been increased from 120 sec to 144 sec.

Rio - Prelude

• Cantabile, Con Impeto, Maestoso, Animato: The ranges have been increased from 6m to 8m.

Veronif - Hermetisme

• Chemical Infection: Cool down has been decreased from 30 sec to 20 sec.

• Strong Acid: Cool down has been decreased from 100 sec to 60 sec.

Cano - Story Telling

• Flame of Chester: Cool down 20 sec -> 10 sec, casting time 2 sec -> 1.4 sec, SP consumption 700 -> 500, Ancient Star Orb consumption 10 -> 5.

• Holy Sword of Richard: Casting time 4.9 sec -> 4 sec, cool down 30 sec -> 25 sec

• Beiren and the Grim Reaper: Cool down 35 sec -> 20 sec, chance to inflicting [Panic] 20% -> 60%, SP consumption 1000 > 800, Ancient Star Orb consumption 15 -> 8.

• Spear of Genos : Cool down has been decreased from 50 sec to 30 sec.

Valeria - Innocentio

• Redemption: Cool down has been decreased from 60 sec to 50 sec.

• Resurrection: Cool down has been decreased from 120 sec to 100 sec.

Soho, Soho of the Wind - Job skill

• Job skill has been changed from Healing to Soul of Wind.

• Soul of Wind: Based on level 10, Physical Penetration +10, Evasion +10, Immunity +10, Abnormal State RES +20, Duration: 60 sec

Valeria Vendetta - Job Skill

• Awakening: ATK decrease value has been changed from 20% to 10%.

o Vincent - Job skill

• Frenzy: Based on level 12, the duration has been changed from 120 sec to 220 sec.

Elisa - Job skill

• Mass Healing: SP consumption has been decreased from 100 to 50.

Heavy Stinger

• Smoke Screen's view block effect will be not applied to dead characters. (Changed)

• Casting time of Cluster Bullet has been decreased from 1.8 sec to 1.5 sec.

• Maximum shooting range of Bust Grenade has been changed from 10m to 13m.

• When Over Limit buff didn't end normally, level of Overheating was fixed. This problem has been fixed.

Dispel Magic

• Dispel Magic buff will be applied to user's family and the target only. (Changed)

• Dispel Magic range has been changed from 7m to 6m.

• Effects of Max SP decrease and skill use restriction will be deleted, and SP regeneration will be decreased by 50 only. (Changed)

The skill effect of Gloomy Present, 'Gloomy Present' debuff will not be applied to dead characters. (Changed)

Some effects of Marksmanship buff were applied to all stances. This problem has been fixed.

Resuscitation skill couldn't be used right after a stance that can perform normal attack was changed to First Aid. This problem has been fixed.

Ignoring Evasion' effect which is occurred by ignoring DEF of a shooting stance was not applied to characters which were in Wave Illusion status. This problem has been fixed.

Bolero buff and other HP healing buffs were not overlapped. This problem has been fixed.

In low specification mode, the animation of Caisse's Cluster Bullet skill effect was not shown. This problem has been fixed.

Colony,Clique Battle

Changes of Invincible buff of Clique Battle

• It is about the invincible buff that is temporarily created while revival/zone moving in Revival Point, aside from the invincible status by invulnerable skill.

• During the Invincible status, any motions cannot be taken except for moving.

• In the Invincible status, the character is not targeted by enemies.

• In the Invincible status, movement speed decreased by 50%.

Change of a buff that provided from Food object of Clique Battle.

• Clique Battle MRE : ATK +10%, Max HP +10%. Can be used together with other food

World Cross PvP

World Cross PVP information initialization/ Fixed item mode addition/ Rank system renewal

Changes of the World X PVP Shop List

[Changes about required items]

• Shiny Crystals are required instead of White Gold Bars.

• Promotion Recipe Stance: 500 Shiny Crystals / 2000 Purchase Points

• Le Scarce Plate: 500 Shiny Crystals / 8000 Purchase Points

• 5 types of Le Scarce: 500 Shiny Crystals / 5000 Purchase Points

• Combat Manual - Veteran (Event, 7 days): 500 Shiny Crystals / 2000 Purchase Points

• Event Warp license - 20 (15 days): 300 Shiny Crystals / 6000 Purchase Points

• Enhanced Enchantment Tranquillizer: 500 Shiny Crystals / 1000 Purchase Points

[Added Items]

• Event Storage Permission - 800 slots (15 days) : 300 Shiny Crystals / 6000 Purchase Points

• Training Card A (Event) : 25 Shiny Crystals / 180 Purchase Points

• Training Card B (Event) : 50 Shiny Crystals / 360 Purchase Points

• Training Card G (Event) : 100 Shiny Crystals / 720 Purchase Points

[Finished Sale]

• Constellation Indication Box, World PVP Mercenary + Equipment Package (A/B)

Quest,Mission,Raid

 'Token - Normal/Veteran/Expert' items will be combined and changed to 'Token - Bounty Hunters Guild' item (at the moment partial adjustments have been done; next sets of adjustments will be done within the next few days).

 

Changes of Bounty Hunters Guild Shop

[Changes of required items]

• Quantities of token required to purchase some items have been changed. The quantities below are based on Token - Bounty Hunters Guild.

• Master Level Valkyries Crasher : 400

• Enhanced Enchantment Tranquillizer: 400

• Physical/Shot/Attribute RES Necklace: 50

• Recipe - Enhanced Physical/Shot/Attribute RES Necklace: 50

• Recipe - High Quality Earring: 300

• Recipe - Gloves of Selva: 50

• Recipe - The Secret Tower - Magic Scroll: 3

• Recipe - Symbol of Garim: 20

[Changed Name]

• Basement Treasure Box Key --> Treasure Chest Key of Dr. Torsche

[Finished Sale]

• Shiny Crystals, Token - Veteran/Expert

The quantities of token which can be obtained from Bounty Hunters Guild mission have been changed.

• 10 Token - Bounty Hunters Guild will be acquired from the reward box that provided 1 token before.

• 12 Token - Bounty Hunters Guild will be acquired from the reward box that provided 5 tokens before.

Once you click the treasure chest of a Bounty Hunters Guild mission, the remaining time of the mission will be displayed.(Changed)

Greedy Treasure Box mission/quest has been deleted.

• Retained [Greedy Treasure Box] item will be exchanged into Memo of Expedition x 30.

Weekly mission entry will be available through the Squad Raid Mission Entrance Guard of Coimbra Nimrod Bridge.

• Available missions: Tetra Avernus Road / Trinity Elemental Force / Prision de Joaquin Basement Passage / Endless greed

• A key for the weekly mission entry can be purchased from the Key Merchant of Coimbra Nimrod Bridge.

There was a problem that Family Attribute was applied to some custom missions. This has been fixed.

In the Captain Veil's Escape(1), (2) missions which are Veil recruitment quest, ATK Rating of Veil's equipment has been changed to 36.

Once a user failed to clear 'Captain Veil's Escape' mission, the user had to start from 'Prison Investigation' mission. This problem has been fixed.

In the 'Cano's Heart' quest mission, in case Cano's Wall of Quran buff is lifted, the buff can be reused. (Changed)

There was a problem that Perfect Shining Machina of Viron, the Clock Tower 12th Floor mission moved to a wrong place. This has been fixed.

Change of Battle Colosseum second boss' item drop

• A treasure chest that belongs to a family which has defeated the second boss appears as before.

• In case the chest doesn't appear, the second boss drops the components of the chest.

Unable to enter the Tigres Prison mission twice by consuming Elemental Jewel. This problem has been fixed.

In 'Bloody Navy' mission waiting room, in case the room was disappeared by not playing game for 10 minutes, the room wasn't able to be recreated. This problem has been fixed.

While using Secret Merchant in Demonic mission, a distractor of the merchant was disappeared once the reward box was clicked. This problem has been fixed.

While using Continue the mission, in case the entry date was changed to the following day, it was unable to enter the mission in the day. This problem has been fixed.

• (ex. Entered a mission on the 1st -> the date changed to the following day(2nd) -> Unable to re-enter the mission in the day / Problem fixed.)

In case of accepting pioneering merchant quest of Bahama, Swamp of Eternity, an exclamation mark wasn’t created on NPC's head. This problem has been fixed.

In a specific circumstance, the Charger of the Clock Tower, Auto Baron Mission was created in duplicate. This problem has been fixed.

During the enhancement/enchantment tutorials, quests were unable to proceed. This problem has been fixed.

Some quests were classified in a wrong way. This problem has been fixed.

Item

Veteran/Expert/Master EXP Cards that can be purchased for Petrified Heart will not be used when EXP cannot be obtained any longer. (Changed)

A ring was not dropped from the Ring Box of Chester occasionally. This problem has been fixed.

In case of using consumable items that drop items or hunting boss monsters of some missions or fields, the ownership will be decided according to squad routing rules. (Changed)

Details of Mercenary Contract was unable to check. This problem has been fixed.

During Baron status, ATK Rating, ATK, DEF Rating and DEF of Crescemento equipment are not applied. (Changed)

In case a rumin with Penetration option was equipped to a weapon, the enchantment option, 'Attribute Penetration' was not applied. This problem has been fixed.

System

The guidance massages of [Cash Shop] and [Gather Premium Item] in game have been changed as follows.

• Cash Shop

• Before: This item cannot be refunded or returned after 7 days of purchase or use. Do you want to buy it?

• After: This item cannot be refunded or returned after purchase. Do you want to buy it?

• B. Gather Premium Item

• Before: You cannot withdraw if you receive your premium items in-game after 7 days of purchasing or using it. Do you really want to continue?

• After: Do you want to proceed with receiving Premium Item?

Medal items can be lifted in Barracks. (Changed)

While moving pet locations, it was displayed as 'Pet food insufficient' even if there was enough pet food. This problem has been fixed.

While appointing or dismissing a deputy leader, the ordering of the Faction Information(Alt+T) window was incorrect. This problem has been fixed.

In case of moving from Barracks to a zone, a message regarding an excessive number of people appeared. This problem has been fixed.

Even if the enhancement/socket tutorials had been completed, the exclamation mark was still remained on the NPC's head. This problem has been fixed.

A function that can appoint an icon has been added in item protection.

• Once you choose the item protection, other UIs aside from Inventory window will not be displayed. (Changed)

• An icon will be displayed in Character Details Window as well once you equip a protected item.

• The items that protected previously will be appointed with yellow borders and the protection icon will not be displayed when you equip it.

• Once you protect the item again, the icon will be displayed.

If you open the Item Protection UI while moving a character, the character stops to move. (Changed)

Unable to talk to Jenia NPC of Viron in a specific circumstance. This problem has been fixed.

Changes of Family Attribute

• Magic Shield and Elementalic attributes have been deleted.

• Invested points to Magic Shield and Elementalic will be converted to Remaining Points.

The judgement of item possession priority of a family that gives more damage to monster than other families became clear. And if a monster has a few remaining HP and gets damage more than its full HP, only the remaining HP will be reflected to the judgement of priority.

Ancient Rune Piece was able to exchange through Eastside/Westside Guardians of Errac. This problem has been fixed.

The cost for temporary rumin equipping has been decreased from 2,000,000 Vis to 500,000 Vis.

Battle Zone - Hall of Fame Menu didn't react. This problem has been fixed.

Warp List can be saved up to 40. (Changed)

• The relevant item will be added soon.

While enchanting, accessories that are unable to enchant will not be shown. (Changed)

Once you clicked Socket Equipment button of the upper side UI again while the button had been activated, some items in Inventory were not shown. This problem has been fixed.

The costs to create portable dishes through Caldron of Reboldoeux have been changed as follows.

• Normal dishes: 1,000,000 Vis -> 700,000 Vis

• Great dishes: 5,000,000 Vis -> 3,000,000 Vis

• Quantities of dish: 3~7 dishes -> 4~7 dishes

Faction is not created if there is a blank in faction name. (Changed)

Some Crescemento weapons' normal attacks made target to be knock back. This problem has been fixed.

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